Thu, 06 Nov 2025 23:18:46

no longer writing in the third person


theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine


Above and behind a window opens and a cigarette hangs out.


She says something that isn't really right but isn't really wrong. I'm not taking in their words any more, just their voices, trying to get a feel for whatever is going on between them. I'm imagining what it's like for them in this delicate situation, what I would say if it were me. She has that perfect upper-class accent, and she's using whatever upper-class tact that comes with it to navigate this. Style. They can't be together, but their voices are betraying them.

in a way what we are really interested in with pedagogy is the magnetisation

One of the birds shoots out of the tree.

propensity within someone

i guess imagine a multimedia obsidian or notion that behaves according to some insane arcane rules that you can't ever really determine

Above and in front two birds are darting in and out of a tree. Sometimes they collide to fight or maybe mate, but I can't really make it out in the low light. It's just after

dusk

, I have nothing to do, I'm watching them, trying to figure it out.


this is possible in mazelike research sprints on the internet

as in

have you read

isaac newton

there's probably something in that, but I don't feel like thinking about it too much yet.

Lift Analysis

much more tactility

plato

not their contents

its good


think this is much more rhizomatic or immanent or mazelike than mainstream education now

i believe search always should be immersive, because whatever is pre planned and non consuming (what you are looking for is total engulfment by the spectre of the real), a joyous intensity, a flow of virtue