IWGD

        13       |
                |
                |
            H   |
                |
                |
. . . .         |
. . . .         |
. . . .         |
. . . .         |
                |

Better Lift

Thu, 06 Nov 2025 23:18:46

Rain, starting

Imprint, memory, impact, representation, impression

It Will Get Lighter


i see a website though something that reconfigures or is mazelike

Sun, 23 Nov 2025 10:37:17

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."

i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse

I'm trying to picture the scene inside, like I was trying to picture the scene in the tree.

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

Can I see

there's probably something in that, but I don't feel like thinking about it too much yet.

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

"Put a blanket."