there's probably something in that, but I don't feel like thinking about it too much yet.
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
i struggle with building a personal technical architecture for storing media, both curation and creation. instead i bookmark everything
so an active mazelike process
i hope ai fixes this with the cessation of interfaces and walls
much more tactility
i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
okay im going very rogue and very inarticulate
you cannot feed someone language, they have to speak
Wed, 11 Nov 2025 21:12:41
something for the future. something to look at when this is more. I've been thinking about... whatever
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
not their contents
Thank you, Jack
it is hopeful
yes
no longer writing in the third person
so the method has to be autonomous
There is a pretty persistent ambient hate in England, a lot of people say vile shit about Muslims or immigrants or whatever, but in my experience most people aren't actual white supremacists. They have a black friend who they get a beer with. One of the good ones. Etc.
its good
god "possessing" artists "possessing" people