Lift Analysis

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

I'm sat out the front of a cafe in Hatton Garden. I've just eaten a brie and bacon panini, and I'm rolling a cigarette. Feeling very London. An old man comes up to me and asks for a roll-up. I oblige.

I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.

2 (actually index). two is company

hiding from the rain