i guess imagine a multimedia obsidian or notion that behaves according to some insane arcane rules that you can't ever really determine

I am below everything.

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Tue, 02 Dec 2025 11:29:50

        13       |
                |
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            H   |
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. . . .         |
. . . .         |
. . . .         |
. . . .         |
                |

i see a website though something that reconfigures or is mazelike

no longer writing in the third person

Thu, 06 Nov 2025 23:18:46


so i or you can author smaller fragments that get arranged

Imprint, memory, impact, representation, impression

currently

Thu, 06 Nov 2025 21:22:59

it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

idk

isaac newton

so at the end

so an active mazelike process

i did until you asked which kind of gave it away


i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

you cannot feed someone language, they have to speak