to work in time to get to the timeless, perfection thru chaos

i see a website though something that reconfigures or is mazelike


13, H, grate

        13       |
                |
                |
            H   |
                |
                |
. . . .         |
. . . .         |
. . . .         |
. . . .         |
                |

i struggle with building a personal technical architecture for storing media, both curation and creation. instead i bookmark everything

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

ahnaf is it worth reading all those books

There is a pause. She ashes her cigarette. It falls on me. It seems like the birds have stopped too.

think this is much more rhizomatic or immanent or mazelike than mainstream education now

I wonder if the birds knew I was watching?

i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse


Sun, 23 Nov 2025 10:37:17

but really the thing should be autonomous

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Rain, starting

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation

no i haven't really read anything

Maybe, Jack, I'm doing this because I'm English?

or never left

that looks like my instagram account

i hope ai fixes this with the cessation of interfaces and walls

so at the end

your feed looks like my tumblr

we can only engage in such a way

yeah people dont get it they assume its ahnaf

god being the centre magnet

is this you as well

feel you

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying

there's probably something in that, but I don't feel like thinking about it too much yet.

I'm trying to picture the scene inside, like I was trying to picture the scene in the tree.