theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
I am below everything.
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
She says something that isn't really right but isn't really wrong. I'm not taking in their words any more, just their voices, trying to get a feel for whatever is going on between them. I'm imagining what it's like for them in this delicate situation, what I would say if it were me. She has that perfect upper-class accent, and she's using whatever upper-class tact that comes with it to navigate this. Style. They can't be together, but their voices are betraying them.
Sun, 23 Nov 2025 10:37:17
The bird dives back into the tree. It shakes, some leaves fall.
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
Thank you for telling me that I'm failing to see how I'm reproducing the dynamics I'm trying to critique by only describing my Korean colleague / fresh meat and the black girl in relation to others and myself.
Thank you, Jack
The slug lives in my bathroom. I only see it in the early hours of the morning, when I'm not quite right.
i see a website though something that reconfigures or is mazelike