i guess imagine a multimedia obsidian or notion that behaves according to some insane arcane rules that you can't ever really determine

the textwall is as much for me as it is for you

it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

After thinking and forgetting and thinking and forgetting

Lift Analysis

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

Windrush Art Kid Oligarch

1


Better Lift

"No, it'll get cold!"
"Put a tut ahh put a-"

Better Lift

Worse Lift

i see a website though something that reconfigures or is mazelike

"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."

so i or you can author smaller fragments that get arranged

Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext