theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Better Lift
Thu, 04 Dec 2025 11:31:03
Today I felt like starting
I'm trying to picture the scene inside, like I was trying to picture the scene in the tree.
"No, it'll get cold!"
"Put a tut ahh put a-"
Above and in front two birds are darting in and out of a tree. Sometimes they collide to fight or maybe mate, but I can't really make it out in the low light. It's just after
dusk
, I have nothing to do, I'm watching them, trying to figure it out.in a post. I want to be remembered
After thinking and forgetting and thinking and forgetting
13 |
|
|
H |
|
|
. . . . |
. . . . |
. . . . |
. . . . |
|
no longer writing in the third person
with this post net clarity and the hours of nothing that followed I realise this is going to be awful.
so i or you can author smaller fragments that get arranged
i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse
i see a website though something that reconfigures or is mazelike
propensity within someone
kind of mythopoesis
so the method has to be autonomous
stalgivc is the greatest poster of all time
its good
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful
thank you