Better Lift
Mon, 03 Nov 2025 08:38:49
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Tue, 02 Dec 2025 11:29:50
something religious, a kind of complex,
it will get lighter
, something washing, cleansing, revealing, etc.i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful
your feed looks like my tumblr
in a post. I want to be remembered
We gather around the start of a causeway down to the Thames. It's a pretty cold night and there's a breeze coming off the river.
Thu, 06 Nov 2025 21:22:59
not so on: yvf(wthw)
...
but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos
Thu, 06 Nov 2025 23:18:46
Can I see
brb i will read and reply sincerely
there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.
you cannot feed someone language, they have to speak