ahnaf abrar
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
i am quite confused, not quite getting the idea of it
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
division of reality is straying away from it
but really the thing should be autonomous
Lift Analysis
whats your name?
magnetises a pin
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
plato
so i or you can author smaller fragments that get arranged
we want to live the knowledge too live the content
your feed looks like my tumblr
plato
really i want the internet
propensity within someone
no like which do people call me
but i respect your search
idk
its good short few pages
we need to be deconstructing our identities
i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me