god being the centre magnet

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

lol yea


i dont understand magnetisation

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things

have you read

yes

whats your name?

i love it here

much more tactility

we want to live the knowledge too live the content

i have read not even 1 book

and the fake qualifier

yeah

its performative

is this you as well