Lift Analysis
currently
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
the textwall is as much for me as it is for you
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
something for the future. something to look at when this is more. I've been thinking about... whatever
i believe search always should be immersive, because whatever is pre planned and non consuming (what you are looking for is total engulfment by the spectre of the real), a joyous intensity, a flow of virtue
Can I see
Thank you, Jack
in a post. I want to be remembered
something religious, a kind of complex,
, something washing, cleansing, revealing, etc.but really the thing should be autonomous
i understand
there's probably something in that, but I don't feel like thinking about it too much yet.
its good short few pages
isaac newton