feel you

"No, it'll get cold!" "Put a tut ahh put a-"

a heavy, heavy rain. a clear day.

I created this site

.

It's

dusk

in a snowy forest and I'm playing with a fox.
It bites my wrist but there is only a dull ache.
I feel that it wants to say sorry but can't. I die.


IWGD

Sun, 23 Nov 2025 10:37:17

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine


Sun, 02 Nov 2025 23:49:08

Style


there's probably something in that, but I don't feel like thinking about it too much yet.

something for the future. something to look at when this is more. I've been thinking about... whatever

a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it

i see a website

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Can I see


magnetisation/form

you cannot feed someone language, they have to speak


this is possible in mazelike research sprints on the internet

fw

so an active mazelike process

not their contents

It Will Get Lighter