theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

Rain, starting

1

She says something that isn't really right but isn't really wrong. I'm not taking in their words any more, just their voices, trying to get a feel for whatever is going on between them. I'm imagining what it's like for them in this delicate situation, what I would say if it were me. She has that perfect upper-class accent, and she's using whatever upper-class tact that comes with it to navigate this. Style. They can't be together, but their voices are betraying them.

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext



Sun, 02 Nov 2025 21:54:03

so i or you can author smaller fragments that get arranged

I know that if I try to make this entry any more than it is I will ruin it.


so at the end

ahnaf is it worth reading all those books

what do you think my name is

brb i will read and reply sincerely

Picture

my watchlater reached its limit years ago and now i have to create a playlist for each new topic im interested in but it is incredibly hard to create the taxonomy of knowledge because everything seems to be everything else because at the end it is what you get from it that matters not what is given

okay this is interesting because pedagogies we have rn are not proper models