a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Garden Post-Dusk, Birds Above, In Another Life

i know a little bit of lacan which probably influences me in a way i cant articulate

much more tactility

or never left

we want to live the knowledge too live the content

send your tumblr

i am quite illiterate on producing technology

this is possible in mazelike research sprints on the internet

think this is much more rhizomatic or immanent or mazelike than mainstream education now

autonomy of learning

It Will Get Lighter

Thu, 04 Dec 2025 11:31:03

like first name

I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.

it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

Thu, 06 Nov 2025 23:18:46

your feed looks like my tumblr

its good short few pages

Tue, 02 Dec 2025 11:29:50

there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.

ahnaf abrar

Can I see

i was tempted to lie about my name

plato

so the method has to be autonomous

no like which do people call me


theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation

lol

isaac

something for the future. something to look at when this is more. I've been thinking about... whatever