i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
think this is much more rhizomatic or immanent or mazelike than mainstream education now
is this you as well
magnetisation/form
lol yea
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
this is possible in mazelike research sprints on the internet
i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things
like people can read 100 books and still not have the fire within them
not their contents
Thu, 06 Nov 2025 21:22:59
It's
dusk
in a snowy forest and I'm playing with a fox.much more tactility
i struggle with building a personal technical architecture for storing media, both curation and creation. instead i bookmark everything