It's
dusk
in a snowy forest and I'm playing with a fox.a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it
so i or you can author smaller fragments that get arranged
my watchlater reached its limit years ago and now i have to create a playlist for each new topic im interested in but it is incredibly hard to create the taxonomy of knowledge because everything seems to be everything else because at the end it is what you get from it that matters not what is given
One of the birds shoots out of the tree.
okay im going very rogue and very inarticulate
plato
i dont understand magnetisation
Their voices are saying they haven't and shouldn't fuck but want to so bad, or have fucked and can't again but want to so bad, or something like that. Would this be easier if they were birds? Incel kind of question... I'm not following the conversation, but I'm still listening. He's talking in this slightly begging way. It's a way of talking that asks for pity, like he's already tried appealing to every other one of her sensibilities. Incel kind of observation... Maybe he just talks like that, in some upspeak derivative. Haha unless?
lol
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
isaac
Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl
its good
i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse
its good short few pages
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine