as in

to work in time to get to the timeless, perfection thru chaos

much more tactility

i know a little bit of lacan which probably influences me in a way i cant articulate

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine



so an active mazelike process

the textwall is as much for me as it is for you

Imprint, memory, impact, representation, impression

I imagine that some lab-grown 29-year-old from Woking with a mind honed to identify individuals who fit the profile of Real Londoner (as conceived of by 50 opinion-polled racist builders and their wives in the Midlands) picks a stubborn local who can still somehow afford to live here and passes him along to some creative studio.

this is possible in mazelike research sprints on the internet

its performative


It Will Get Lighter

i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying

a heavy, heavy rain. a clear day.

I created this site

.

think this is much more rhizomatic or immanent or mazelike than mainstream education now

"No, it'll get cold!"
"Put a tut ahh put a-"
        13       |
                |
                |
            H   |
                |
                |
. . . .         |
. . . .         |
. . . .         |
. . . .         |
                |

it holds me to something (you, now). I love editing!

Thank you, Jack