a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
yes
i see a website though something that reconfigures or is mazelike
so i or you can author smaller fragments that get arranged
i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse
"Put a blanket."
The bird dives back into the tree. It shakes, some leaves fall.
it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful
Above and in front two birds are darting in and out of a tree. Sometimes they collide to fight or maybe mate, but I can't really make it out in the low light. It's just after
dusk
, I have nothing to do, I'm watching them, trying to figure it out.a heavy, heavy rain. a clear day.
I created this site
.Thu, 06 Nov 2025 23:18:46
Thu, 06 Nov 2025 23:18:46
i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
something religious, a kind of complex,
it will get lighter
, something washing, cleansing, revealing, etc.