theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

hiding from the rain

I'm trying to picture the scene inside, like I was trying to picture the scene in the tree.

i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse

Thu, 06 Nov 2025 21:22:59

Worse Lift


Mon, 03 Nov 2025 08:38:49

yes

Better Lift

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

somewhere between instagram and chatgpt

there's probably something in that, but I don't feel like thinking about it too much yet.

i believe search always should be immersive, because whatever is pre planned and non consuming (what you are looking for is total engulfment by the spectre of the real), a joyous intensity, a flow of virtue

but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos

i am quite confused, not quite getting the idea of it

Windrush Art Kid Oligarch

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Above and behind a window opens and a cigarette hangs out.

we need to be deconstructing our identities

all that is to say

no like which do people call me

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation