Thu, 06 Nov 2025 23:18:46
magnetisation basically means the induction of divine form unto you
we can only engage in such a way
its performative
no like which do people call me
in a way what we are really interested in with pedagogy is the magnetisation
ion
like magnets
to work in time to get to the timeless, perfection thru chaos
was it worth it
ahnaf is it worth reading all those books
yeah
lol yea
its good
my watchlater reached its limit years ago and now i have to create a playlist for each new topic im interested in but it is incredibly hard to create the taxonomy of knowledge because everything seems to be everything else because at the end it is what you get from it that matters not what is given
there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.
we need to be deconstructing our identities
hello reader,
no i haven't really read anything
i know a little bit of lacan which probably influences me in a way i cant articulate
i sat down to eat my peasant dinner but i thought it was a song you sent so i didn’t watch it then
and the fake qualifier
i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
but really the thing should be autonomous
Can I see
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation