but really the thing should be autonomous
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
Lift Analysis
thank you
have you read
i love it here
god "possessing" artists "possessing" people
what do you think my name is
ahnaf abrar
somewhere between instagram and chatgpt
god being the centre magnet
no like which do people call me
yeah
isaac