Slug

we can only engage in such a way

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine


Mon, 03 Nov 2025 08:38:49

"No, it'll get cold!"
"Put a tut ahh put a-"

She closes the window. I wasn't paying attention anyway, I'm getting cold, and the birds are nowhere to be seen. I go inside.

okay im going very rogue and very inarticulate



i see a website though something that reconfigures or is mazelike

i hope ai fixes this with the cessation of interfaces and walls

something religious, a kind of complex,

it will get lighter

, something washing, cleansing, revealing, etc.

Thu, 06 Nov 2025 23:18:46

Above and in front two birds are darting in and out of a tree. Sometimes they collide to fight or maybe mate, but I can't really make it out in the low light. It's just after

dusk

, I have nothing to do, I'm watching them, trying to figure it out.

currently


you cannot feed someone language, they have to speak

Style

It Will Get Lighter

but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos

so the method has to be autonomous

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Sun, 02 Nov 2025 21:54:03

Sun, 02 Nov 2025 22:11:24


it is hopeful

Better Lift

I'm trying to picture the scene inside, like I was trying to picture the scene in the tree.

Thu, 04 Dec 2025 11:31:03

we want to live the knowledge too live the content