okay this is interesting because pedagogies we have rn are not proper models

you have a beautiful account btw

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me


think this is much more rhizomatic or immanent or mazelike than mainstream education now

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

which magnetises chains of pins

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

bro i read nothing in my life

or never left

its good

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

is everyoneback on tumblr now

amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting

no i haven't really read anything

idk

to work in time to get to the timeless, perfection thru chaos

have you read

Worse Lift

ion

but really the thing should be autonomous

plato

its good short few pages

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