there's probably something in that, but I don't feel like thinking about it too much yet.
i believe search always should be immersive, because whatever is pre planned and non consuming (what you are looking for is total engulfment by the spectre of the real), a joyous intensity, a flow of virtue
magnetisation/form
"I'm only attracted to you", he replies. "Like, you only."
She says something that isn't really right but isn't really wrong. I'm not taking in their words any more, just their voices, trying to get a feel for whatever is going on between them. I'm imagining what it's like for them in this delicate situation, what I would say if it were me. She has that perfect upper-class accent, and she's using whatever upper-class tact that comes with it to navigate this. Style. They can't be together, but their voices are betraying them.
so i or you can author smaller fragments that get arranged
not their contents
Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
kind of mythopoesis
its performative
Sun, 02 Nov 2025 23:49:08
i see a website
okay this is interesting because pedagogies we have rn are not proper models
as in
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
no longer writing in the third person