and so on. not wanting the rhyming / clanging

Today I felt like starting

After thinking and forgetting and thinking and forgetting

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl


IWGD

Style

whats your name?

i love it here

no i haven't really read anything

much more tactility

isaac

...


what do you think my name is

with this post net clarity and the hours of nothing that followed I realise this is going to be awful.

its good

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

okay im going very rogue and very inarticulate

We gather around the start of a causeway down to the Thames. It's a pretty cold night and there's a breeze coming off the river.