2 (actually index). two is company


yes

but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos

Thu, 06 Nov 2025 23:18:46

Sun, 23 Nov 2025 10:37:17

Rain, starting


theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

i see a website though something that reconfigures or is mazelike

Lift Analysis

the textwall is as much for me as it is for you

think this is much more rhizomatic or immanent or mazelike than mainstream education now

barren land

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

lol yea

Sun, 02 Nov 2025 23:49:08

idk

is everyoneback on tumblr now

so an active mazelike process

fw

i know a little bit of lacan which probably influences me in a way i cant articulate

i haven't read 100 book s so i'm probably not getting the depth of all of what you're saying

i guess imagine a multimedia obsidian or notion that behaves according to some insane arcane rules that you can't ever really determine

lol

we want to live the knowledge too live the content

I'm trying to picture the scene inside, like I was trying to picture the scene in the tree.

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

Thu, 06 Nov 2025 21:22:59