a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
something religious, a kind of complex,
it will get lighter
, something washing, cleansing, revealing, etc."Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."
i see a website though something that reconfigures or is mazelike
Thu, 06 Nov 2025 23:18:46
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Can I see
brb i will read and reply sincerely
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Above and behind a window opens and a cigarette hangs out.
so an active mazelike process
abrar?
whats your name?
The bird dives back into the tree. It shakes, some leaves fall.
i am quite illiterate on producing technology
you have a beautiful account btw
like first name
send your tumblr
I wonder if the birds knew I was watching?
She closes the window. I wasn't paying attention anyway, I'm getting cold, and the birds are nowhere to be seen. I go inside.
One of the birds shoots out of the tree.