you know who you are. no more time, not like

1

. way too specific.

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

Sun, 02 Nov 2025 21:54:03

i see a website though something that reconfigures or is mazelike

13 | | | H | | | . . . . | . . . . | . . . . | . . . . | |

Lift Analysis

a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it

Sun, 02 Nov 2025 23:49:08

I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.

kind of mythopoesis

It Will Get Lighter

something religious, a kind of complex,

it will get lighter

, something washing, cleansing, revealing, etc.

Thank you, Jack

Mon, 03 Nov 2025 08:38:49

Sun, 02 Nov 2025 22:11:24

Picture

Thu, 04 Dec 2025 11:31:03

Imprint, memory, impact, representation, impression

with this post net clarity and the hours of nothing that followed I realise this is going to be awful.

you cannot feed someone language, they have to speak

in a way what we are really interested in with pedagogy is the magnetisation

propensity within someone

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

as in