And thank you for telling me that the manner in which the narrator consistently fails to act morally is really compelling. Fuck you.

It's

dusk

in a snowy forest and I'm playing with a fox.
It bites my wrist but there is only a dull ache.
I feel that it wants to say sorry but can't. I die.


but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos

Above and in front two birds are darting in and out of a tree. Sometimes they collide to fight or maybe mate, but I can't really make it out in the low light. It's just after

dusk

, I have nothing to do, I'm watching them, trying to figure it out.

i see a website though something that reconfigures or is mazelike

it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

Wed, 11 Nov 2025 21:12:41

but really the thing should be autonomous

Rain, starting

"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."
"No, it'll get cold!"
"Put a tut ahh put a-"

Garden Post-Dusk, Birds Above, In Another Life

One of the birds shoots out of the tree.


Sun, 23 Nov 2025 10:37:17

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

way too random but already engaging. i want to explore it