i see a website though something that reconfigures or is mazelike
"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."
There is a pause. She ashes her cigarette. It falls on me. It seems like the birds have stopped too.
but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos
Above and in front two birds are darting in and out of a tree. Sometimes they collide to fight or maybe mate, but I can't really make it out in the low light. It's just after
dusk
, I have nothing to do, I'm watching them, trying to figure it out.Thank you, Jack
bro i read nothing in my life
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
The slug lives in my bathroom. I only see it in the early hours of the morning, when I'm not quite right.
no longer writing in the third person
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
Like the tide, it comes in and it washes over the beach. It's beautiful. But like the tide it goes out, sometimes it goes out further than it ever has, it recedes back across the beach and further out beyond the horizon. The bare seabed opens up in front of you and all you can do is look at it.
yeah
Above and behind a window opens and a cigarette hangs out.
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext