a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
Can I see
a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it
i see a website though something that reconfigures or is mazelike
kind of mythopoesis
so i or you can author smaller fragments that get arranged
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
Thu, 06 Nov 2025 23:18:46
you cannot feed someone truth
we can only engage in such a way
all that is to say
nope. i only remember the leaves bristling behind the window during chemistry class
as in
or never left
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
its good
its good short few pages
Windrush Art Kid Oligarch
okay this is interesting because pedagogies we have rn are not proper models
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Sun, 23 Nov 2025 10:37:17
we want to live the knowledge too live the content