lol
i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
division of reality is straying away from it
god "possessing" artists "possessing" people
you have a beautiful account btw
i see a website though something that reconfigures or is mazelike
ahnaf abrar
i am quite confused, not quite getting the idea of it
there is a distinction between western-modern pedagogical systems that's like text-based as in a legal method but there is an idea of "pathshala" or "guru shissho"/ "porompora" i mean how masters relayed knowledge to the student by (oral) transmission often by memorising books. so what was taught was always interactive. knowledge was interactive, you spoke with people rather than read texts.
i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
kind of mythopoesis
okay im going very rogue and very inarticulate
Thu, 04 Dec 2025 11:31:03
you cannot feed someone truth
okay this is interesting because pedagogies we have rn are not proper models
i know a little bit of lacan which probably influences me in a way i cant articulate
much more tactility