a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
i see a website
i see a website though something that reconfigures or is mazelike
a heavy, heavy rain. a clear day.
I created this site
.Above and in front two birds are darting in and out of a tree. Sometimes they collide to fight or maybe mate, but I can't really make it out in the low light. It's just after
dusk
, I have nothing to do, I'm watching them, trying to figure it out.a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
After thinking and forgetting and thinking and forgetting
"I'm only attracted to you", he replies. "Like, you only."
Today I felt like starting
"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."
It's
dusk
in a snowy forest and I'm playing with a fox.something for the future. something to look at when this is more. I've been thinking about... whatever
something religious, a kind of complex,
it will get lighter
, something washing, cleansing, revealing, etc.