barren land
Windrush Art Kid Oligarch
I know that if I try to make this entry any more than it is I will ruin it.
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
Thu, 06 Nov 2025 21:22:59
After thinking and forgetting and thinking and forgetting
The bird dives back into the tree. It shakes, some leaves fall.
Above and behind a window opens and a cigarette hangs out.
i am quite illiterate on producing technology
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
Lift Analysis
i see a website though something that reconfigures or is mazelike
really i want the internet
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext