yeah

Mon, 03 Nov 2025 08:38:49

Sun, 23 Nov 2025 10:37:17

kind of mythopoesis


there's probably something in that, but I don't feel like thinking about it too much yet.

She says something that isn't really right but isn't really wrong. I'm not taking in their words any more, just their voices, trying to get a feel for whatever is going on between them. I'm imagining what it's like for them in this delicate situation, what I would say if it were me. She has that perfect upper-class accent, and she's using whatever upper-class tact that comes with it to navigate this. Style. They can't be together, but their voices are betraying them.

Thu, 06 Nov 2025 23:18:46

Thank you, Jack

i see a website though something that reconfigures or is mazelike

Garden Post-Dusk, Birds Above, In Another Life


a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

i see a website

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation

amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting

Tue, 02 Dec 2025 11:29:50

plato

Above and behind a window opens and a cigarette hangs out.

and so on. not wanting the rhyming / clanging

division of reality is straying away from it

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

magnetisation/form

send link

we can only engage in such a way

Imprint, memory, impact, representation, impression