we want to live the knowledge too live the content

nope. i only remember the leaves bristling behind the window during chemistry class

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos

no longer writing in the third person

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

IWGD

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

There is a pause. She ashes her cigarette. It falls on me. It seems like the birds have stopped too.


the textwall is as much for me as it is for you

but i respect your search

i see a website

Lift Analysis

really i want the internet


somewhere between instagram and chatgpt

but really the thing should be autonomous

wow, you are the first stranger to write a textwall to me

Thu, 06 Nov 2025 23:18:46

I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.

this is possible in mazelike research sprints on the internet

its performative

currently

so i or you can author smaller fragments that get arranged

you cannot feed someone language, they have to speak