theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
I'm trying to picture the scene inside, like I was trying to picture the scene in the tree.
mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation
isaac
i dont understand magnetisation
lol
in a way what we are really interested in with pedagogy is the magnetisation
idk
god being the centre magnet
magnetisation/form
something for the future. something to look at when this is more. I've been thinking about... whatever
fw
propensity within someone
there's probably something in that, but I don't feel like thinking about it too much yet.
thank you
bro i read nothing in my life
yeah
no i haven't really read anything