something for the future. something to look at when this is more. I've been thinking about... whatever

Mon, 03 Nov 2025 08:27:13

it is hopeful

IWGD


Style



i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

        13       |
                |
                |
            H   |
                |
                |
. . . .         |
. . . .         |
. . . .         |
. . . .         |
                |

13, H, grate

but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos

kind of mythopoesis

nope. i only remember the leaves bristling behind the window during chemistry class

the textwall is as much for me as it is for you

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine


i see a website though something that reconfigures or is mazelike

lol

but really the thing should be autonomous

a lot of what i've been doing has been some imaginary screenshot or recording of his website, something that could be found within it

It Will Get Lighter

mazelike/rhizomatic/immanent/emergent are not antithetical to a transcendent real but its very manifestation

so an active mazelike process

so at the end

amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting

all that is to say

you cannot feed someone truth

in a way what we are really interested in with pedagogy is the magnetisation