theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me
Sun, 23 Nov 2025 10:37:17
Thu, 04 Dec 2025 11:31:03
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
something religious, a kind of complex,
it will get lighter
, something washing, cleansing, revealing, etc.that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
Thu, 06 Nov 2025 23:18:46
there's probably something in that, but I don't feel like thinking about it too much yet.
i love to walk around and see things and take photos and go online and look at websites and click on links and take screenshots i love to surf and i love to browse