all that is to say
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
I know that if I try to make this entry any more than it is I will ruin it.
Windrush Art Kid Oligarch
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
kind of mythopoesis
it is hopeful
Better Lift
is this you as well
plato
magnetisation basically means the induction of divine form unto you
ion
i am quite illiterate on producing technology
so an active mazelike process
its performative
i know a little bit of lacan which probably influences me in a way i cant articulate
it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful
...
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext