and so on. not wanting the rhyming / clanging

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

i see a website though something that reconfigures or is mazelike

It's

dusk

in a snowy forest and I'm playing with a fox.
It bites my wrist but there is only a dull ache.
I feel that it wants to say sorry but can't. I die.

Thu, 06 Nov 2025 23:18:46

but really the thing should be autonomous

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

a heavy, heavy rain. a clear day.

I created this site

.

Sun, 02 Nov 2025 23:49:08



Sun, 23 Nov 2025 10:37:17

Thu, 06 Nov 2025 21:22:59

something for the future. something to look at when this is more. I've been thinking about... whatever

kind of mythopoesis

it holds me to something (you, now). I love editing!

...

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

nope. i only remember the leaves bristling behind the window during chemistry class

Like the tide, it comes in and it washes over the beach. It's beautiful. But like the tide it goes out, sometimes it goes out further than it ever has, it recedes back across the beach and further out beyond the horizon. The bare seabed opens up in front of you and all you can do is look at it.

hello reader,