Wed, 11 Nov 2025 21:12:41
Mon, 03 Nov 2025 08:38:49
Thu, 06 Nov 2025 23:18:46
It's
dusk
in a snowy forest and I'm playing with a fox.i see a website though something that reconfigures or is mazelike
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
Thu, 06 Nov 2025 21:22:59
Lift Analysis
hiding from the rain
Windrush Art Kid Oligarch
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
so i or you can author smaller fragments that get arranged
I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.