Better Lift

but i respect your search

Thank you, Jack

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos

currently

something for the future. something to look at when this is more. I've been thinking about... whatever