i love it here

so the method has to be autonomous

it is hopeful

i see a website though something that reconfigures or is mazelike

so i or you can author smaller fragments that get arranged

Better Lift

Worse Lift

currently

IWGD

Mon, 03 Nov 2025 08:27:13

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext


kind of mythopoesis

She closes the window. I wasn't paying attention anyway, I'm getting cold, and the birds are nowhere to be seen. I go inside.

Mon, 03 Nov 2025 08:38:49

It's

dusk

in a snowy forest and I'm playing with a fox.
It bites my wrist but there is only a dull ache.
I feel that it wants to say sorry but can't. I die.

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

Thu, 06 Nov 2025 21:22:59

hello reader,

i did until you asked which kind of gave it away

Lift Analysis

and the fake qualifier

Thu, 06 Nov 2025 23:18:46

Thu, 06 Nov 2025 23:18:46

ion

bro i read nothing in my life