but it is in my head and am i compelled to realise it, so it is my silmarillion, my tempelos
sorry i am texting like a slav
theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine
that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.
a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext
ahnaf abrar
i really havent
like first name
we need to be deconstructing our identities
no like which do people call me
i want to do that too
feel you
Mon, 03 Nov 2025 08:27:13
but really the thing should be autonomous
i hadn't considered this pedagogically or as a kind of personal knowledge management system (puke) at all but i suppose it is both of those things
Sun, 02 Nov 2025 23:49:08