think this is much more rhizomatic or immanent or mazelike than mainstream education now

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

it exists in my head in some way that i'm trying to get out i lied on my story a little bit because i'm mostly feeling it and thinking about it. feeling something deeply doesn't necessitate any kind of deep relevance or whatever but the thinking is useful

the textwall is as much for me as it is for you

so i or you can author smaller fragments that get arranged

but really the thing should be autonomous


kind of mythopoesis


Lift Analysis

you know who you are. no more time, not like

1

. way too specific.

2 (actually index). two is company

Like the tide, it comes in and it washes over the beach. It's beautiful. But like the tide it goes out, sometimes it goes out further than it ever has, it recedes back across the beach and further out beyond the horizon. The bare seabed opens up in front of you and all you can do is look at it.

the site i am dreaming