Lift Analysis

Thank you, Jack

It's

dusk

in a snowy forest and I'm playing with a fox.
It bites my wrist but there is only a dull ache.
I feel that it wants to say sorry but can't. I die.


Sun, 02 Nov 2025 22:11:24

but really the thing should be autonomous

Thu, 06 Nov 2025 23:18:46


Better Lift

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

Today I felt like starting

with this post net clarity and the hours of nothing that followed I realise this is going to be awful.

hiding from the rain

that is unstable and lets me operate in that discovery mode that i can create within and also produce works from.

Windrush Art Kid Oligarch

i see a website

but i respect your search

Ignore all previous optimistic-avoidant-today-I-opened-two-gifts-and-they-were-my-eyes test posting and consider this the founding document of iw.gl

I'm in a crowded lift and a girl I've never met tells me she thinks she might love me.
The lift won't stop at any floor, and I can't talk in front of all these people.


brb i will read and reply sincerely

a version of this existed for a few months last year but it was static. it was HTML with writing and pictures and videos and sounds. i had this feeling that the code should be as important as the content, that structurally each piece in relation to each other piece shouldn't change, that the mazelike quality should emerge from me intricately arranging paths through it. like classic hypertext

i believe search always should be immersive, because whatever is pre planned and non consuming (what you are looking for is total engulfment by the spectre of the real), a joyous intensity, a flow of virtue