Tue, 02 Dec 2025 11:29:50

theres a kind of a cowardice to generative art that i want to avoid though. i want the kind of relationship to this thing that a game designer has to a game engine

but really the thing should be autonomous

She says something that isn't really right but isn't really wrong. I'm not taking in their words any more, just their voices, trying to get a feel for whatever is going on between them. I'm imagining what it's like for them in this delicate situation, what I would say if it were me. She has that perfect upper-class accent, and she's using whatever upper-class tact that comes with it to navigate this. Style. They can't be together, but their voices are betraying them.

"Anyway, you're you. I mean, look at you!" she says. "You could get with anyone, anyone in the street. Really."

its good

"I'm only attracted to you", he replies. "Like, you only."

okay this is interesting because pedagogies we have rn are not proper models

so the method has to be autonomous

this is possible in mazelike research sprints on the internet

all that is to say

okay im going very rogue and very inarticulate

so an active mazelike process

amazing hopefully this was all legible and frankly i might be going very off board but you seemed interesting

fw

idk

i got bored though because i knew all of the different arrangements of it. i probably needed to stick at it longer to get it dense enough to feel navigable in a way that was engaging to me

plato